
Boom
**Boom UP** offers light and casual gameplay designed for a mass audience. The core mechanic is a dice roll: by pressing the “Roll” button, the player generates a random number and receives a corresponding number of points. Points accumulate in the account and move the player up the leaderboard. There’s a risk/reward element — before rolling, players can select a multiplier (e.g., ×10), which increases the number of points earned if the roll is successful. This resembles a simplified version of a casino or lottery embedded right into Telegram. A key limiting resource is the number of rolls — you get a limited number of rolls per day, which can be replenished. By default, players receive a certain number of free rolls daily, and additional rolls can be earned through community engagement. Boom UP encourages activity through social tasks and referrals: players receive bonus rolls for completing specific tasks (e.g., joining a channel, interacting with partner bots, quizzes, etc.). A major source of rolls is the referral system: by inviting new users, players earn more chances to play. For instance, developers highlight a case where entering a special invite code grants +500 rolls — effectively a huge boost to earning potential. This generous referral reward drove viral growth of Boom UP’s user base. The game is integrated with the TON wallet: upon first launch, the bot prompts the user to connect a TON wallet (such as TON Keeper or TON Hub). This is required to participate in prize distributions and allows the game to send tokens or accept payments automatically. Monetization in the game is optional: players can pay a small amount of TON to double their roll rewards or purchase additional attempts. Active players may choose to invest TON to increase their potential $BOOM earnings, which helps support the project’s economy.
Play-to-earn model: Boom UP is designed as a continuous airdrop event. Rather than earning tokens directly for every action, players accumulate points, which are later converted into $BOOM tokens based on ranking and total score during specific reward distribution periods. The project holds regular reward rounds. For example, in 2023, Boom UP distributed a prize pool of 75 TON daily, awarded randomly to participants who linked their TON wallets and invited friends. The main mechanism, however, is seasonal leaderboards. Players who earn the most points (i.e., the most active and lucky) rank at the top of the leaderboard. The leaderboard is available directly in the bot (via the crown icon) and updates in real time. Top-ranked players receive the largest share of the $BOOM airdrops as well as exclusive NFTs. Developers emphasize that top performers will receive rare collectible Boom UP character NFTs, which may offer cosmetic enhancements or minor in-game perks — and potentially appreciate in value on secondary markets. Notably, rewards in Boom UP are distributed continuously, not as one-time events. Even after the IDO and initial airdrops, the game continues distributing rewards — users can keep earning $BOOM through activity in upcoming stages post-token listing. This ensures long-term motivation: it’s never too late to join and start earning.
Key features and social elements: Boom UP’s core strength lies in its time-efficient and highly inclusive gameplay. The game is designed as a quick daily activity — requiring only a few minutes of attention. This accessibility attracts a broad audience, even those unfamiliar with crypto games — if you can tap a button in Telegram, you can play. Using Telegram as a platform enables “asynchronous social gameplay” — players don’t need to be online simultaneously to interact (via leaderboards, tower raids, invite codes, etc.). In addition to dice rolls, Boom UP includes elements reminiscent of Monopoly-style board games or arcade PvP — for example, future updates will allow players to build towers and raid other players’ towers. These mechanics may become available at later stages or in special game modes. Beyond rolling dice, players engage in light competition — attacking others’ scores or building their own progress (e.g., tallest tower). The social layer also extends to the community: Boom UP has hundreds of thousands of followers in its official Telegram channels, as well as active chats where players share invite codes and tips. The game’s vivid art style adds to the charm — with cute characters and a humorous vibe, designed to lift the mood with every session. This blend of “fun and reward” has been a goal of the project from the beginning.
Blockchain platform: Boom UP is built on The Open Network (TON) and is deeply integrated into the TON ecosystem. Choosing TON was strategic — this blockchain is officially supported by Telegram and enables seamless crypto features directly inside the messenger (via TON Wallet, bots, and mini-apps). TON provides high speed and low fees — crucial for a mass-market game involving millions of microtransactions (e.g., when distributing rewards to users). Boom UP’s native token, $BOOM, is issued as a TON Jetton. This means all token rewards are distributed on-chain to TON wallet addresses. For users unfamiliar with crypto wallets, the game uses built-in Telegram tools: connecting a wallet takes just a few clicks, and tokens can be stored directly in the “Wallet” section of Telegram (TON Space). In the future, Boom UP plans to launch NFT item trading (e.g., via Getgems marketplace) and additional DeFi features powered by TON.
$BOOM Token: Listing and Distribution: The in-game currency, $BOOM, has been officially listed on exchanges. The token’s initial offering took place in summer 2024: on July 12, the Bitget exchange hosted a Launchpad event (IDO) for $BOOM, offering 75,000,000 tokens at a price of $0.0012 per token. Spot trading began on July 15, 2024, on Bitget. This provided early users with immediate liquidity — those who won or bought tokens could sell them on the open market. The total supply of $BOOM is 10 billion. The project’s tokenomics favor players: 40% of tokens are reserved for in-game rewards (i.e., 4 billion $BOOM are allocated for gradual distribution to active users), and another 10% is allocated for airdrops and community programs. In total, about half of the entire supply (~5 billion BOOM) will go directly to the player community. In comparison, only 1.67% of tokens were allocated for public sales (IDO and IWO), while the rest is distributed among the team, investors, and marketing with long-term vesting schedules. This player-focused balance ensures a sustainable play-to-earn model: rewards will continue to be distributed over time as the player base grows, without flooding the market with tokens. Additionally, the developers plan to implement a “deflationary model” — with token-burning or buyback mechanisms to reduce circulating supply and support value growth. For players, this means that the value of earned tokens may increase as the game gains popularity. Already, thousands of Boom UP users are participating in draws and seasonal events, and up to 5 billion BOOM tokens are set to be distributed according to the tokenomics. In addition to tokens, limited Genesis Demon NFTs are also distributed — they played a role in alpha testing and granted early access to new Boom UP modes. Holders may continue to receive special rewards.
In summary, **Boom UP** successfully combines the simplicity of a messenger-based game with real earning opportunities: regular airdrops, competitive elements, and TON support make it one of the most prominent Telegram games of 2024.